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T

TextActor - Class in ch.aplu.jgamegrid
Class that implements an actor to display text dynamically.
TextActor(boolean, String, Color, Color, Font) - Constructor for class ch.aplu.jgamegrid.TextActor
Constructs a possibly rotatable text actor that displays the given text with given text and background colors.
TextActor(String, Color, Color, Font) - Constructor for class ch.aplu.jgamegrid.TextActor
Constructs a unrotatable text actor that displays the given text with given text and background colors.
TextActor(String) - Constructor for class ch.aplu.jgamegrid.TextActor
Constructs a unrotatable text actor that displays the given text.
timeElapsed() - Method in interface ch.aplu.util.TimerListener
Invoked when the time interval is elapsed.
TimerListener - Interface in ch.aplu.util
The listener interface for receiving timer events.
toFront() - Method in class ch.aplu.util.ModelessOptionPane
Bring the dialog to the front.
toLocation(Point) - Method in class ch.aplu.jgamegrid.GameGrid
Returns the location (cell indices) of the cell where the given point resides.
toLocation(int, int) - Method in class ch.aplu.jgamegrid.GameGrid
Returns the location (cell indices) of the cell where the point with given coordinates resides.
toLocationInGrid(Point) - Method in class ch.aplu.jgamegrid.GameGrid
Returns the location (cell indices) of the cell where the given point resides.
toLocationInGrid(int, int) - Method in class ch.aplu.jgamegrid.GameGrid
Returns the location (cell indices) of the cell where the point with given coordinates resides.
toPoint(Location) - Method in class ch.aplu.jgamegrid.GameGrid
Returns the x-y-coordinates of the center of the cell with given location (cell indices).
toString() - Method in class ch.aplu.jcardgame.Card
Returns a string representation in the format "suit-rank".
toString() - Method in class ch.aplu.jcardgame.Hand
Returns a string representation of all cards in the hand.
toString() - Method in class ch.aplu.jgamegrid.GGCircle
Returns a string that enumerates center and radius.
toString() - Method in class ch.aplu.jgamegrid.GGLine
Returns a string that enumerates start and end vector.
toString() - Method in class ch.aplu.jgamegrid.GGRectangle
Returns a string that enumerates vertexes, edges, center, width, height and direction.
toString() - Method in class ch.aplu.jgamegrid.GGVector
Returns a string with the x-y-coordinates in the format (x, y).
toString() - Method in class ch.aplu.jgamegrid.Location
Returns a string that represents this location.
toString() - Method in class ch.aplu.util.Complex
Return a string representation of the complex value.
transfer(Hand, boolean) - Method in class ch.aplu.jcardgame.Card
Same as transfer(targetHand, blocking, redraw) with blocking = true.
transfer(Hand, boolean, boolean) - Method in class ch.aplu.jcardgame.Card
Animated or non-animated transfer from current hand to new hand using the currently defined target area.
transfer(Card, Hand, boolean) - Method in class ch.aplu.jcardgame.Hand
Same as transfer(card, targetHand, blocking, redraw) with blocking = true.
transfer(Card, Hand, boolean, boolean) - Method in class ch.aplu.jcardgame.Hand
Transfers the card from the current hand to the given target hand by removing it from the current hand in inserting it into the target hand.
translate(GGVector) - Method in class ch.aplu.jgamegrid.GGCircle
Performs a translation by the given vector.
translate(GGVector) - Method in class ch.aplu.jgamegrid.GGLine
Performs a translation by the given vector.
translate(GGVector) - Method in class ch.aplu.jgamegrid.GGRectangle
Translates by the given vector.
turn(double) - Method in class ch.aplu.jgamegrid.Actor
Turns the moving direction by the given angle (clockwise for positive angles, counterclockwise for negative angles).

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