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paint(Graphics) - Method in class ch.aplu.jgamegrid.GameGrid
For internal use only (overrides Canvas.paint() to get paint notifications).
pause() - Method in class ch.aplu.util.SoundPlayer
Stop playing momentarily.
pauseBtnA - Static variable in class ch.aplu.jgamegrid.GGButton
Standard button labeled 'Pause', textcolor black, background color white
pauseBtnB - Static variable in class ch.aplu.jgamegrid.GGButton
Standard button labeled 'Pause', textcolor white, background color black
paused() - Method in class ch.aplu.jgamegrid.GGNavigationAdapter
Event callback method called when the pause button is hit.
paused() - Method in interface ch.aplu.jgamegrid.GGNavigationListener
Event callback method called when the pause button is hit.
periodChanged(int) - Method in class ch.aplu.jgamegrid.GGNavigationAdapter
Event callback method called when the simulation period slider is moved.
periodChanged(int) - Method in interface ch.aplu.jgamegrid.GGNavigationListener
Event callback method called when the simulation period slider is moved.
play() - Method in class ch.aplu.util.SoundPlayer
Start or resume playing and return immediately.
playLoop(Object, GGSound) - Method in class ch.aplu.jgamegrid.GameGrid
Play continously a distributed sound sample with maximum volume using the default sound device.
playLoop(Object, String) - Method in class ch.aplu.jgamegrid.GameGrid
Play continuously a sound sample from a JAR resource of the specified object with maximum volume using the default sound device.
playLoop(String) - Method in class ch.aplu.jgamegrid.GameGrid
Play continuously a sound sample with maximum volume using the default sound device.
playLoop() - Method in class ch.aplu.util.SoundPlayer
Start a loop playing mode, e.g. when the playing ends, it is restarted automatically until stop() is called.
playLoopExt(Object, String) - Method in class ch.aplu.jgamegrid.GameGrid
Same as playLoop(obj, audioPathname) but supports MP3.
playLoopExt(String) - Method in class ch.aplu.jgamegrid.GameGrid
Same as playLoop(audioPathname) but supports MP3.
playSound(Object, GGSound) - Method in class ch.aplu.jgamegrid.GameGrid
Play a distributed sound sample with maximum volume using the default sound device.
playSound(Object, String) - Method in class ch.aplu.jgamegrid.GameGrid
Play a sound sample from a JAR resource of the specified object with maximum volume using the default sound device.
playSound(String) - Method in class ch.aplu.jgamegrid.GameGrid
Play a sound sample from given audio file with maximum volume using the default sound device.
playSoundExt(Object, String) - Method in class ch.aplu.jgamegrid.GameGrid
Same as playSound(obj, audioPathname) but supports MP3.
playSoundExt(String) - Method in class ch.aplu.jgamegrid.GameGrid
Same as playSound(audioPathname) but supports MP3.
points(Enum) - Method in interface ch.aplu.jcardgame.Deck.CardPoints
Returns the points for cards of all ranks in a given suit.
putOnTop(boolean) - Method in class ch.aplu.jcardgame.CardCover
Sets the card cover actor above or below any other card actors and card covers.
putOnTop(Card) - Method in class ch.aplu.jcardgame.Hand
Draws the given card above each other card (on top) in this hand and rearrages the hand appearence so that all card are shown.
putOnTopEnabled(boolean) - Method in class ch.aplu.jcardgame.Hand
Enable/disables automatic putOnTop when the card is left-clicked.
putSamples(byte[], int) - Method in interface ch.aplu.util.SoundConverter
Adds given number of bytes from the given buffer into the input of the converter.
putSleep(int) - Static method in class ch.aplu.util.Monitor
Same as putSleep(Object monitor, int timeout), but uses internal static monitor object.
putSleep(Object, int) - Static method in class ch.aplu.util.Monitor
Put the current thread in a wait state until wakeUp() is called or timeout ( in ms ) expires.
putSleep(Object) - Static method in class ch.aplu.util.Monitor
Same as putSleep(Object monitor, int timeout) with timeout = 0 (timeout disabled).
putSleep() - Static method in class ch.aplu.util.Monitor
Same as putSleep(int timeout) with timeout = 0 (timeout disabled).

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