Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
P
paint(Graphics)
- Method in class ch.aplu.jgamegrid.
GameGrid
For internal use only (overrides Canvas.paint() to get paint notifications).
pause()
- Method in class ch.aplu.util.
SoundPlayer
Stop playing momentarily.
pauseBtnA
- Static variable in class ch.aplu.jgamegrid.
GGButton
Standard button labeled 'Pause', textcolor black, background color white
pauseBtnB
- Static variable in class ch.aplu.jgamegrid.
GGButton
Standard button labeled 'Pause', textcolor white, background color black
paused()
- Method in class ch.aplu.jgamegrid.
GGNavigationAdapter
Event callback method called when the pause button is hit.
paused()
- Method in interface ch.aplu.jgamegrid.
GGNavigationListener
Event callback method called when the pause button is hit.
periodChanged(int)
- Method in class ch.aplu.jgamegrid.
GGNavigationAdapter
Event callback method called when the simulation period slider is moved.
periodChanged(int)
- Method in interface ch.aplu.jgamegrid.
GGNavigationListener
Event callback method called when the simulation period slider is moved.
play()
- Method in class ch.aplu.util.
SoundPlayer
Start or resume playing and return immediately.
playLoop(Object, GGSound)
- Method in class ch.aplu.jgamegrid.
GameGrid
Play continously a distributed sound sample with maximum volume using the default sound device.
playLoop(Object, String)
- Method in class ch.aplu.jgamegrid.
GameGrid
Play continuously a sound sample from a JAR resource of the specified object with maximum volume using the default sound device.
playLoop(String)
- Method in class ch.aplu.jgamegrid.
GameGrid
Play continuously a sound sample with maximum volume using the default sound device.
playLoop()
- Method in class ch.aplu.util.
SoundPlayer
Start a loop playing mode, e.g. when the playing ends, it is restarted automatically until stop() is called.
playLoopExt(Object, String)
- Method in class ch.aplu.jgamegrid.
GameGrid
Same as playLoop(obj, audioPathname) but supports MP3.
playLoopExt(String)
- Method in class ch.aplu.jgamegrid.
GameGrid
Same as playLoop(audioPathname) but supports MP3.
playSound(Object, GGSound)
- Method in class ch.aplu.jgamegrid.
GameGrid
Play a distributed sound sample with maximum volume using the default sound device.
playSound(Object, String)
- Method in class ch.aplu.jgamegrid.
GameGrid
Play a sound sample from a JAR resource of the specified object with maximum volume using the default sound device.
playSound(String)
- Method in class ch.aplu.jgamegrid.
GameGrid
Play a sound sample from given audio file with maximum volume using the default sound device.
playSoundExt(Object, String)
- Method in class ch.aplu.jgamegrid.
GameGrid
Same as playSound(obj, audioPathname) but supports MP3.
playSoundExt(String)
- Method in class ch.aplu.jgamegrid.
GameGrid
Same as playSound(audioPathname) but supports MP3.
points(Enum)
- Method in interface ch.aplu.jcardgame.
Deck.CardPoints
Returns the points for cards of all ranks in a given suit.
putOnTop(boolean)
- Method in class ch.aplu.jcardgame.
CardCover
Sets the card cover actor above or below any other card actors and card covers.
putOnTop(Card)
- Method in class ch.aplu.jcardgame.
Hand
Draws the given card above each other card (on top) in this hand and rearrages the hand appearence so that all card are shown.
putOnTopEnabled(boolean)
- Method in class ch.aplu.jcardgame.
Hand
Enable/disables automatic putOnTop when the card is left-clicked.
putSamples(byte[], int)
- Method in interface ch.aplu.util.
SoundConverter
Adds given number of bytes from the given buffer into the input of the converter.
putSleep(int)
- Static method in class ch.aplu.util.
Monitor
Same as putSleep(Object monitor, int timeout), but uses internal static monitor object.
putSleep(Object, int)
- Static method in class ch.aplu.util.
Monitor
Put the current thread in a wait state until wakeUp() is called or timeout ( in ms ) expires.
putSleep(Object)
- Static method in class ch.aplu.util.
Monitor
Same as putSleep(Object monitor, int timeout) with timeout = 0 (timeout disabled).
putSleep()
- Static method in class ch.aplu.util.
Monitor
Same as putSleep(int timeout) with timeout = 0 (timeout disabled).
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y