A B C D E F G H I K L M N O P Q R S T U V W X Y

M

magnitude() - Method in class ch.aplu.jgamegrid.GGVector
Returns the magnitude (length) of the vector.
magnitude2() - Method in class ch.aplu.jgamegrid.GGVector
Returns the square of the magnitude, without squareroot calculation.
ModelessOptionPane - Class in ch.aplu.util
Modeless message dialog using Swing JOptionPane.
ModelessOptionPane(int, int, String, URL, String) - Constructor for class ch.aplu.util.ModelessOptionPane
General constructor that show a modeless message dialog at given position (upper left corner) containing given text and given icon image (gif or jpg). iconUrl is the URL for the icon resource.
ModelessOptionPane(int, int, String, URL) - Constructor for class ch.aplu.util.ModelessOptionPane
Same as ModelessOptionPane(ulx, uly, text, iconUrl, buttonText), but with no button.
ModelessOptionPane(int, int, String) - Constructor for class ch.aplu.util.ModelessOptionPane
Same as general constructor, but with no icon and no button.
ModelessOptionPane(Frame, int, int, Dimension, boolean) - Constructor for class ch.aplu.util.ModelessOptionPane
Same as general constructor, but with no text, no icon and no button, given dimension and selectable decoration.
ModelessOptionPane(String, URL) - Constructor for class ch.aplu.util.ModelessOptionPane
Same as general constructor, but with no button and dialog centered in middle of the screen.
ModelessOptionPane(String, URL, String) - Constructor for class ch.aplu.util.ModelessOptionPane
Same as general constructor, but dialog centered in middle of the screen.
ModelessOptionPane(String) - Constructor for class ch.aplu.util.ModelessOptionPane
Same as general constructor, but with no icon and no button and dialog centered in middle of screen.
modulus() - Method in class ch.aplu.util.Complex
Provide the magnitude of the complex value.
Monitor - Class in ch.aplu.util
Helper class for wait-notify mechanism.
Monitor() - Constructor for class ch.aplu.util.Monitor
 
mouseEvent(GGMouse) - Method in interface ch.aplu.jgamegrid.GGMouseListener
Event callback method called when a mouse event occurs.
mouseTouched(Actor, GGMouse, Point) - Method in class ch.aplu.jcardgame.Hand
Implementation of GGMouseTouchListener.
mouseTouched(Actor, GGMouse, Point) - Method in interface ch.aplu.jgamegrid.GGMouseTouchListener
Event callback method to report events with the mouse touch area of an actor's sprite.
move() - Method in class ch.aplu.jgamegrid.Actor
For a small grid (total number of cells <= 2500 = 50 * 50) moves to one of 8 neighbour cells in the current direction (compass directions 45 degrees wide).
move(int) - Method in class ch.aplu.jgamegrid.Actor
Moves the given distance in the current direction.
move - Static variable in class ch.aplu.jgamegrid.GGMouse
Mouse cursor is moved inside the window.
mult(int) - Method in class ch.aplu.jgamegrid.GGVector
Returns a new vector that is the product by a scalar of the current vector and the given integer.
mult(float) - Method in class ch.aplu.jgamegrid.GGVector
Returns a new vector that is the product by a scalar of the current vector and the given float.
mult(double) - Method in class ch.aplu.jgamegrid.GGVector
Returns a new vector that is the product by a scalar of the current vector and the given double.
multiply(Complex) - Method in class ch.aplu.util.Complex
Multiply this complex object by the complex argument.
multiply(Complex, Complex) - Static method in class ch.aplu.util.Complex
Define a static multiply method that creates a a new Complex object with the product.
mute(boolean) - Method in class ch.aplu.util.SoundPlayer
If isMuting is true, set sound level to mimimum; otherwise reset it to the old value.

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