A B C D E F G H I K L M N O P Q R S T U V W X Y

R

radius - Variable in class ch.aplu.jgamegrid.GGCircle
The public radius of the circle.
rClick - Static variable in class ch.aplu.jgamegrid.GGMouse
Right mouse button down and up in a quick sequence.
rDClick - Static variable in class ch.aplu.jgamegrid.GGMouse
Right mouse button down, up, down, up in a quick sequence.
rDrag - Static variable in class ch.aplu.jgamegrid.GGMouse
Right mouse button down and move.
readBoolean() - Method in class ch.aplu.util.InputDialog
Show the dialog to read a boolean.
readDouble() - Method in class ch.aplu.util.InputDialog
Show the dialog to read a double value.
readInt() - Method in class ch.aplu.util.InputDialog
Show the dialog to read an integer value.
readLong() - Method in class ch.aplu.util.InputDialog
Show the dialog to read a long value.
readString() - Method in class ch.aplu.util.InputDialog
Show the dialog to get a string value.
real - Variable in class ch.aplu.util.Complex
 
receiveSamples(byte[], int) - Method in interface ch.aplu.util.SoundConverter
Retrieves converted samples from the converted.
redraw() - Method in class ch.aplu.jcardgame.Hand
Redraws the hand using the current cardList order and hand layout.
refresh() - Method in class ch.aplu.jgamegrid.GameGrid
Refreshs the current game situation (repaint background, tiles, actors).
remove(Card, boolean) - Method in class ch.aplu.jcardgame.Hand
Removes card from the curren hand.
removeActor(Actor) - Method in class ch.aplu.jgamegrid.GameGrid
Removes the given actor from the scene, so that act() is not called any more.
removeActors(Class) - Method in class ch.aplu.jgamegrid.GameGrid
Removes all actors from the specified class, so that act() is not called any more.
removeActorsAt(Location, Class) - Method in class ch.aplu.jgamegrid.GameGrid
Removes all actors from the specified class at the specified location, so that act() is not called any more.
removeActorsAt(Location) - Method in class ch.aplu.jgamegrid.GameGrid
Removes all actors at the specified location, so that act() is not called any more.
removeAll(boolean) - Method in class ch.aplu.jcardgame.Hand
Calls remove(card, redraw) for every card in the current hand.
removeAllActors() - Method in class ch.aplu.jgamegrid.GameGrid
Removes all actors from the scene, so that act() is not called any more.
removeFromHand(boolean) - Method in class ch.aplu.jcardgame.Card
Removes the card from its hand.
removeKeyListener(GGKeyListener) - Method in class ch.aplu.jgamegrid.GameGrid
Removes a previously registered GGKeyListener.
removeMouseListener(GGMouseListener) - Method in class ch.aplu.jgamegrid.GameGrid
Removes the given mouse listener from the list of registered mouse listeners.
removeSelf() - Method in class ch.aplu.jgamegrid.Actor
Removes the given actor from the scene, so that act() is not called any more.
replaceColor(BufferedImage, Color, Color) - Static method in class ch.aplu.jgamegrid.GGImage
 
replay() - Method in class ch.aplu.util.SoundPlayer
Wait until a playing underway has ended.
requestFocus() - Method in class ch.aplu.util.ModelessOptionPane
Request the focus.
reset() - Method in class ch.aplu.jgamegrid.Actor
Empty method called when the reset button is hit or doReset() is called.
reset() - Method in class ch.aplu.jgamegrid.GameGrid
Empty method called when the reset button is hit or doReset() is called.
reset() - Method in class ch.aplu.jgamegrid.GGButton
Overrides the actor's reset() called when the button is added to the game grid.
reset() - Method in class ch.aplu.jgamegrid.GGButtonBase
Overrides Actor.reset() to initialize buttons.
reset() - Method in class ch.aplu.jgamegrid.GGCheckButton
Overrides the actor's reset() called when the button is added to the game grid.
reset() - Method in class ch.aplu.jgamegrid.GGRadioButton
Overrides the actor's reset() called when the button is added to the game grid.
reset() - Method in class ch.aplu.jgamegrid.GGToggleButton
Overrides the actor's reset() called when the button is added to the game grid.
reset() - Method in class ch.aplu.util.BaseTimer
Stop the timer and set its value to zero.
resetBtnA - Static variable in class ch.aplu.jgamegrid.GGButton
Standard button labeled 'Reset', textcolor black, background color white
resetBtnB - Static variable in class ch.aplu.jgamegrid.GGButton
Standard button labeled 'Reset', textcolor white, background color black
resetted() - Method in class ch.aplu.jgamegrid.GGNavigationAdapter
Event callback method called when the reset button is hit.
resetted() - Method in interface ch.aplu.jgamegrid.GGNavigationListener
Event callback method called when the reset button is hit.
resetted() - Method in interface ch.aplu.jgamegrid.GGResetListener
Event callback method called when the reset button is hit.
restore() - Method in class ch.aplu.jgamegrid.GGBackground
Restores a previously saved background.
resume() - Method in class ch.aplu.util.BaseAlarmTimer
Restart the timer from its current time.
resume() - Method in class ch.aplu.util.BaseTimer
Restart the timer from its current value.
reverse(boolean) - Method in class ch.aplu.jcardgame.Hand
Reverses the order of the cards in the card list.
reverseSceneOrder(ArrayList<Actor>) - Method in class ch.aplu.jgamegrid.GameGrid
Reverses the order of the given actor list in the corresponding scene list.
reverseSort(Hand.SortType, boolean) - Method in class ch.aplu.jcardgame.Hand
Sorts the card list with given sort type and reverses the list.
rewindFrames(long) - Method in class ch.aplu.util.SoundPlayer
Rewind current position (number of frames).
rewindTime(double) - Method in class ch.aplu.util.SoundPlayer
Rewind current time (in ms).
rightClicked(Card) - Method in class ch.aplu.jcardgame.CardAdapter
Triggered when a card is right clicked.
rightClicked(Card) - Method in interface ch.aplu.jcardgame.CardListener
Triggered when a card is right clicked.
rightDoubleClicked(Card) - Method in class ch.aplu.jcardgame.CardAdapter
Triggered when a card is right double-clicked.
rightDoubleClicked(Card) - Method in interface ch.aplu.jcardgame.CardListener
Triggered when a card is right double-clicked.
rightPressed(Card) - Method in class ch.aplu.jcardgame.CardAdapter
Triggered when a card is right pressed.
rightPressed(Card) - Method in interface ch.aplu.jcardgame.CardListener
Triggered when a card is right pressed.
rightReleased(Card) - Method in class ch.aplu.jcardgame.CardAdapter
Triggered when a card is right released.
rightReleased(Card) - Method in interface ch.aplu.jcardgame.CardListener
Triggered when a card is right released.
rotate(Location, double) - Method in class ch.aplu.jgamegrid.Actor
Rotates the actor with given rotation center location by the given angle.
rotate(Point, double) - Method in class ch.aplu.jgamegrid.Actor
Rotates the actor with given rotation center point by given angle.
rotate(double) - Method in class ch.aplu.jgamegrid.GGRectangle
Rotates with rotation center at (0, 0).
rotate(GGVector, double) - Method in class ch.aplu.jgamegrid.GGRectangle
Rotates with given rotation center.
rotate(double) - Method in class ch.aplu.jgamegrid.GGVector
Rotates the vector by the specified angle.
rPress - Static variable in class ch.aplu.jgamegrid.GGMouse
Right mouse button down.
rRelease - Static variable in class ch.aplu.jgamegrid.GGMouse
Right mouse button up.

A B C D E F G H I K L M N O P Q R S T U V W X Y