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radius
- Variable in class ch.aplu.jgamegrid.
GGCircle
The public radius of the circle.
rClick
- Static variable in class ch.aplu.jgamegrid.
GGMouse
Right mouse button down and up in a quick sequence.
rDClick
- Static variable in class ch.aplu.jgamegrid.
GGMouse
Right mouse button down, up, down, up in a quick sequence.
rDrag
- Static variable in class ch.aplu.jgamegrid.
GGMouse
Right mouse button down and move.
readBoolean()
- Method in class ch.aplu.util.
InputDialog
Show the dialog to read a boolean.
readDouble()
- Method in class ch.aplu.util.
InputDialog
Show the dialog to read a double value.
readInt()
- Method in class ch.aplu.util.
InputDialog
Show the dialog to read an integer value.
readLong()
- Method in class ch.aplu.util.
InputDialog
Show the dialog to read a long value.
readString()
- Method in class ch.aplu.util.
InputDialog
Show the dialog to get a string value.
real
- Variable in class ch.aplu.util.
Complex
receiveSamples(byte[], int)
- Method in interface ch.aplu.util.
SoundConverter
Retrieves converted samples from the converted.
redraw()
- Method in class ch.aplu.jcardgame.
Hand
Redraws the hand using the current cardList order and hand layout.
refresh()
- Method in class ch.aplu.jgamegrid.
GameGrid
Refreshs the current game situation (repaint background, tiles, actors).
remove(Card, boolean)
- Method in class ch.aplu.jcardgame.
Hand
Removes card from the curren hand.
removeActor(Actor)
- Method in class ch.aplu.jgamegrid.
GameGrid
Removes the given actor from the scene, so that act() is not called any more.
removeActors(Class)
- Method in class ch.aplu.jgamegrid.
GameGrid
Removes all actors from the specified class, so that act() is not called any more.
removeActorsAt(Location, Class)
- Method in class ch.aplu.jgamegrid.
GameGrid
Removes all actors from the specified class at the specified location, so that act() is not called any more.
removeActorsAt(Location)
- Method in class ch.aplu.jgamegrid.
GameGrid
Removes all actors at the specified location, so that act() is not called any more.
removeAll(boolean)
- Method in class ch.aplu.jcardgame.
Hand
Calls remove(card, redraw) for every card in the current hand.
removeAllActors()
- Method in class ch.aplu.jgamegrid.
GameGrid
Removes all actors from the scene, so that act() is not called any more.
removeFromHand(boolean)
- Method in class ch.aplu.jcardgame.
Card
Removes the card from its hand.
removeKeyListener(GGKeyListener)
- Method in class ch.aplu.jgamegrid.
GameGrid
Removes a previously registered GGKeyListener.
removeMouseListener(GGMouseListener)
- Method in class ch.aplu.jgamegrid.
GameGrid
Removes the given mouse listener from the list of registered mouse listeners.
removeSelf()
- Method in class ch.aplu.jgamegrid.
Actor
Removes the given actor from the scene, so that act() is not called any more.
replaceColor(BufferedImage, Color, Color)
- Static method in class ch.aplu.jgamegrid.
GGImage
replay()
- Method in class ch.aplu.util.
SoundPlayer
Wait until a playing underway has ended.
requestFocus()
- Method in class ch.aplu.util.
ModelessOptionPane
Request the focus.
reset()
- Method in class ch.aplu.jgamegrid.
Actor
Empty method called when the reset button is hit or doReset() is called.
reset()
- Method in class ch.aplu.jgamegrid.
GameGrid
Empty method called when the reset button is hit or doReset() is called.
reset()
- Method in class ch.aplu.jgamegrid.
GGButton
Overrides the actor's reset() called when the button is added to the game grid.
reset()
- Method in class ch.aplu.jgamegrid.
GGButtonBase
Overrides Actor.reset() to initialize buttons.
reset()
- Method in class ch.aplu.jgamegrid.
GGCheckButton
Overrides the actor's reset() called when the button is added to the game grid.
reset()
- Method in class ch.aplu.jgamegrid.
GGRadioButton
Overrides the actor's reset() called when the button is added to the game grid.
reset()
- Method in class ch.aplu.jgamegrid.
GGToggleButton
Overrides the actor's reset() called when the button is added to the game grid.
reset()
- Method in class ch.aplu.util.
BaseTimer
Stop the timer and set its value to zero.
resetBtnA
- Static variable in class ch.aplu.jgamegrid.
GGButton
Standard button labeled 'Reset', textcolor black, background color white
resetBtnB
- Static variable in class ch.aplu.jgamegrid.
GGButton
Standard button labeled 'Reset', textcolor white, background color black
resetted()
- Method in class ch.aplu.jgamegrid.
GGNavigationAdapter
Event callback method called when the reset button is hit.
resetted()
- Method in interface ch.aplu.jgamegrid.
GGNavigationListener
Event callback method called when the reset button is hit.
resetted()
- Method in interface ch.aplu.jgamegrid.
GGResetListener
Event callback method called when the reset button is hit.
restore()
- Method in class ch.aplu.jgamegrid.
GGBackground
Restores a previously saved background.
resume()
- Method in class ch.aplu.util.
BaseAlarmTimer
Restart the timer from its current time.
resume()
- Method in class ch.aplu.util.
BaseTimer
Restart the timer from its current value.
reverse(boolean)
- Method in class ch.aplu.jcardgame.
Hand
Reverses the order of the cards in the card list.
reverseSceneOrder(ArrayList<Actor>)
- Method in class ch.aplu.jgamegrid.
GameGrid
Reverses the order of the given actor list in the corresponding scene list.
reverseSort(Hand.SortType, boolean)
- Method in class ch.aplu.jcardgame.
Hand
Sorts the card list with given sort type and reverses the list.
rewindFrames(long)
- Method in class ch.aplu.util.
SoundPlayer
Rewind current position (number of frames).
rewindTime(double)
- Method in class ch.aplu.util.
SoundPlayer
Rewind current time (in ms).
rightClicked(Card)
- Method in class ch.aplu.jcardgame.
CardAdapter
Triggered when a card is right clicked.
rightClicked(Card)
- Method in interface ch.aplu.jcardgame.
CardListener
Triggered when a card is right clicked.
rightDoubleClicked(Card)
- Method in class ch.aplu.jcardgame.
CardAdapter
Triggered when a card is right double-clicked.
rightDoubleClicked(Card)
- Method in interface ch.aplu.jcardgame.
CardListener
Triggered when a card is right double-clicked.
rightPressed(Card)
- Method in class ch.aplu.jcardgame.
CardAdapter
Triggered when a card is right pressed.
rightPressed(Card)
- Method in interface ch.aplu.jcardgame.
CardListener
Triggered when a card is right pressed.
rightReleased(Card)
- Method in class ch.aplu.jcardgame.
CardAdapter
Triggered when a card is right released.
rightReleased(Card)
- Method in interface ch.aplu.jcardgame.
CardListener
Triggered when a card is right released.
rotate(Location, double)
- Method in class ch.aplu.jgamegrid.
Actor
Rotates the actor with given rotation center location by the given angle.
rotate(Point, double)
- Method in class ch.aplu.jgamegrid.
Actor
Rotates the actor with given rotation center point by given angle.
rotate(double)
- Method in class ch.aplu.jgamegrid.
GGRectangle
Rotates with rotation center at (0, 0).
rotate(GGVector, double)
- Method in class ch.aplu.jgamegrid.
GGRectangle
Rotates with given rotation center.
rotate(double)
- Method in class ch.aplu.jgamegrid.
GGVector
Rotates the vector by the specified angle.
rPress
- Static variable in class ch.aplu.jgamegrid.
GGMouse
Right mouse button down.
rRelease
- Static variable in class ch.aplu.jgamegrid.
GGMouse
Right mouse button up.
Overview
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Class
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Index
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FRAMES
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