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W

wakeUp(Object) - Static method in class ch.aplu.util.Monitor
Wake up all threads waiting for the given object's lock.
wakeUp() - Static method in class ch.aplu.util.Monitor
Wake up all threads waiting for the internal static monitor lock.
WEST - Static variable in class ch.aplu.jgamegrid.Location
The compass direction for west.
windowActivated() - Method in class ch.aplu.jgamegrid.GGWindowStateAdapter
Event callback method called when the window is activated.
windowActivated() - Method in interface ch.aplu.jgamegrid.GGWindowStateListener
Event callback method called when the window is activated.
windowDeactivated() - Method in class ch.aplu.jgamegrid.GGWindowStateAdapter
Event callback method called when the window is deactivated.
windowDeactivated() - Method in interface ch.aplu.jgamegrid.GGWindowStateListener
Event callback method called when the window is deactivated.
windowDeiconified() - Method in class ch.aplu.jgamegrid.GGWindowStateAdapter
Event callback method called when the window is deiconified.
windowDeiconified() - Method in interface ch.aplu.jgamegrid.GGWindowStateListener
Event callback method called when the window is deiconified.
windowIconified() - Method in class ch.aplu.jgamegrid.GGWindowStateAdapter
Event callback method called when the window is iconified.
windowIconified() - Method in interface ch.aplu.jgamegrid.GGWindowStateListener
Event callback method called when the window is iconified.
windowMoved(int, int) - Method in class ch.aplu.jgamegrid.GGWindowStateAdapter
Event callback method called when the window is moved.
windowMoved(int, int) - Method in interface ch.aplu.jgamegrid.GGWindowStateListener
Event callback method called when the window is moved.
writeWavFile(ByteArrayOutputStream, File) - Method in class ch.aplu.util.SoundRecorder
Write the sound data in the given stream into the given file in WAV format.

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