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N

nbCycles - Variable in class ch.aplu.jgamegrid.Actor
The current number of simulation cycles since last reset.
nbHorzCells - Variable in class ch.aplu.jgamegrid.GameGrid
Number of horizonal cells.
nbRotSprites - Static variable in class ch.aplu.jgamegrid.GameGrid
Number of rotated sprite images.
nbVertCells - Variable in class ch.aplu.jgamegrid.GameGrid
Number of vertical cells.
nearBorder(Actor, Location) - Method in class ch.aplu.jgamegrid.Actor
Empty implementation of a BorderListener called when the actor is set into a border cell.
nearBorder(Actor, Location) - Method in interface ch.aplu.jgamegrid.GGBorderListener
Event callback method called when the actor enters a border cell.
normalize() - Method in class ch.aplu.jgamegrid.GGVector
Modifies the vector to unit magnitude.
NORTH - Static variable in class ch.aplu.jgamegrid.Location
The compass direction for north.
NORTHEAST - Static variable in class ch.aplu.jgamegrid.Location
The compass direction for northeast.
NORTHWEST - Static variable in class ch.aplu.jgamegrid.Location
The compass direction for northwest.
notifyExit() - Method in interface ch.aplu.jgamegrid.GGExitListener
Event callback method called when the exit button is hit.
notifySoundPlayerStateChange(int, int) - Method in interface ch.aplu.util.SoundPlayerListener
Invoked when the player stops playing.
noVerso - Static variable in class ch.aplu.jcardgame.Card
If true; all cards are always shown with the face up (for debugging purposes).

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