public class GGCheckButton extends GGButtonBase
| Constructor and Description |
|---|
GGCheckButton(java.lang.String text)
Creates a unchecked check button with the given text annotation, white text
and transparent background colors.
|
GGCheckButton(java.lang.String text,
boolean isChecked)
Creates a check button with the given text annotation, white text and
and transparent background colors.
|
GGCheckButton(java.lang.String text,
int textColor,
int bkColor)
Creates a unchecked check button with the given text annotation and given
text and background colors.
|
GGCheckButton(java.lang.String text,
int textColor,
int bkColor,
int textSize,
boolean isChecked)
Creates a check button with the given text annotation and given
text and background colors and given text size.
|
| Modifier and Type | Method and Description |
|---|---|
void |
addCheckButtonListener(GGCheckButtonListener listener)
Registers a GGCheckButtonListener to get notifications when the button is manipulated.
|
boolean |
isChecked()
Returns the current state of the button.
|
void |
reset()
Overrides the actor's reset() called when the button is added to the game grid.
|
void |
setChecked(boolean b)
Sets the button in the checked/unchecked state.
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isEnabled, setEnabled, setHotspotArea, setRefreshEnabledact, addActorCollisionListener, addActorTouchListener, addActorTouchListener, addBorderListener, addCollisionActor, addCollisionActors, addCollisionTile, addCollisionTiles, addTileCollisionListener, collide, collide, containsPixel, delay, displace, getBackground, getCollisionActors, getCollisionActorsInRange, getCollisionTiles, getCurrentImage, getDirection, getDirectionStart, getDisplacePosition, getHeight, getIdVisible, getImage, getImage, getIntDirection, getLocation, getLocationOffset, getLocationStart, getNbCycles, getNbHorzCells, getNbSprites, getNbVertCells, getNeighbours, getNeighbours, getNextMoveLocation, getPixelColor, getPixelLocation, getRotatedImage, getRotatedPosition, getRotationIndex, getScaledImage, getScaledImage, getScaledImage, getSlowDown, getWidth, getX, getXStart, getY, getYStart, getZoomedImage, hide, isActEnabled, isActorCollisionEnabled, isHorzMirror, isInGrid, isMoveValid, isNearBorder, isRemoved, isRotatable, isTileCollisionEnabled, isVertMirror, isVisible, move, move, nearBorder, removeSelf, rotate, rotate, setActEnabled, setActorCollisionEnabled, setActorTouchCircle, setActorTouchCircle, setActorTouchEnabled, setActorTouchImage, setActorTouchImage, setActorTouchRectangle, setActorTouchRectangle, setCollisionCircle, setCollisionCircle, setCollisionImage, setCollisionImage, setCollisionLine, setCollisionLine, setCollisionRectangle, setCollisionRectangle, setCollisionSpot, setCollisionSpot, setDirection, setDirection, setDisplacePosition, setHorzMirror, setLocation, setLocationOffset, setLocationOffset, setOnBottom, setOnTop, setPixelLocation, setSlowDown, setTileCollisionEnabled, setVertMirror, setX, setY, show, show, showNextSprite, showPreviousSprite, turnpublic GGCheckButton(java.lang.String text)
text - the text annotationpublic GGCheckButton(java.lang.String text,
boolean isChecked)
text - the text annotationisChecked - if true, the check box is initially checkedpublic GGCheckButton(java.lang.String text,
int textColor,
int bkColor)
text - the text annotationtextColor - the color of the annotation text and the square checkboxbkColor - the background colorpublic GGCheckButton(java.lang.String text,
int textColor,
int bkColor,
int textSize,
boolean isChecked)
text - the text annotationtextColor - the color of the annotation text and the square checkboxbkColor - the background colortextSize - the size of the text in pixelsisChecked - if true, the check box is initially checkedpublic void reset()
public boolean isChecked()
public void setChecked(boolean b)
b - if true, the button is checked; otherwise it is uncheckedpublic void addCheckButtonListener(GGCheckButtonListener listener)
listener - the GGCheckButtonListener to register